package Improvement;

import XmlLoader.Position;

public class Cube {
	Position pos = null;
	int length = 0, width = 0;
	public Cube(int x, int y, int length, int width) {
		this.pos = new Position(x,y);
		this.length = length;
		this.width = width;
	}
	
	public boolean isEquall(Cube c) {
		return (this.pos.x == c.pos.x && this.pos.y == c.pos.y);
	}
}
